GamePeek streams the Unity Editor Game View to iOS or Android in real time over your local network. You don't plug anything in, and there's nothing to configure.
Tap anywhere on the iPhone; the touch is forwarded to the Unity Editor in real time.
Watch real developers use GamePeek to iterate faster on real hardware.
Stop squinting at a desktop monitor. See your game on the device it was built for.
Peer-to-peer video over GamePeek's own UDP protocol keeps latency as low as possible, and adapts quality to your network in real time. Automatically falls back to TCP if the network blocks UDP.
mDNS auto-discovery finds Unity Editor instances on your local network, so you never type an IP address or forward a port.
Scan the QR code shown in the Editor plugin window. The app opens and connects in seconds. Works from iOS camera or in-app scanner.
Tap and swipe on your phone screen to send touch events directly to Unity. Test touch controls without a simulator or physical device attached to Xcode.
Forward gyroscope and accelerometer data to Unity in real time. Test AR, tilt controls, and motion-based gameplay on actual hardware.
Pick up exactly where you left off. GamePeek remembers your last session and reconnects automatically when you reopen the app.
Download the GamePeek package from the Unity Asset Store and import it into your project. A new GamePeek window appears under the Window menu.
Download GamePeek on your iOS or Android device from the App Store or Google Play. Both devices must be on the same Wi-Fi network.
Tap Scan QR Code and point your phone at the QR shown in the Unity Editor window, or let GamePeek discover the Editor automatically via mDNS.
The Unity Game View streams to your phone in real time. Press Play in the Editor and test your game on actual hardware instantly.
GamePeek is free to download. Upgrade to Pro inside the app whenever you're ready. Neither tier asks you to create an account.
Available as in-app purchase · iOS & Android
The companion app is free on iOS and Android. Engine packages are available for Unity, with Godot support coming soon.
Requires iOS 16 or later. Compatible with iPhone and iPad. Free download with optional in-app Pro upgrade.
Requires Android 9 or later. Supports phones and tablets. Free download with optional in-app Pro upgrade.
Import the GamePeek Editor plugin into any Unity 2021.3+ project. Supports URP, HDRP, and Built-in render pipelines.
A GDExtension plugin for Godot 4 is in the works. Stream your Godot editor viewport to your phone, same as Unity.
Coming Soon Soon